|Health Points:||455 (+95/level)|
|Health Regen:||7 (+0.6/level)|
|Attack Speed:||0.638 (+1.6%/level)|
|Magic Resistance:||30 (+1.3/level)|
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain after 8 seconds, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Zac extends his arms, slowing and dealing damage to nearby enemies.
Zac's body erupts, damaging nearby enemies.
Zac attaches his arms to the ground and stretches back, launching himself forward.
Zac launches into the air, gaining Movement Speed, and slams down three times, each time damaging, slowing and knocking up nearby enemies.