|Health Points:||440 (+96/level)|
|Health Regen:||7.5 (+0.8/level)|
|Mana Points:||205 (+40/level)|
|Mana Regen:||6.45 (+0.5/level)|
|Attack Speed:||0.625 (+2.1%/level)|
|Magic Resistance:||30 (+1.3/level)|
Skarner's damaging spells apply Crystal Venom to enemies for 5 seconds that stacks up to 3 times.
If an enemy has 3 stacks of Crystal Venom, Skarner's next Attack will deal additional magic damage and stun the target. Skarner cannot apply Crystal Venom to this target for 6 seconds after he stuns them.
Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage. Whenever he hits a target with Crystal Slash he gains a stacking buff that increases his Attack Speed for a few seconds. Basic attack reduce this ability's cooldown.
Skarner gains a shield, and while the shield persists his Movement Speed is increased.
Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them.
Skarner suppresses an enemy champion and deals magic damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage.