#9249.5%Monthly Win PercentageMonthly Popularity
Health Points: 522.44 (+83/level)
Health Regen: 5.62 (+0.6/level)
Mana Points: 374 (+50/level)
Mana Regen: 6 (+0.8/level)
Attack Speed: 0.625 (+2.3%/level)


Damage: 53.544 (+3.3/level)
Attack Range: 525
Movement Speed: 335
Armor: 20.384 (+3.8/level)
Magic Resistance: 30
  1. P
  2. Q
  3. W
  4. E
  5. R

Counter Information

Common Items: Sorcerer's Shoes Morellonomicon Luden's Echo Sweeping Lens (Trinket) Rabadon's Deathcap Sightstone +

Gathering FireVideo

Reduces Mantra's cooldown each time Karma damages an enemy champion with one of her abilities (Half-effect for Karma's basic attacks)

Inner FlameVideo

7/6.5/6/5.5/5s Cooldown50/55/60/65/70 Mana

Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit.

Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.

Focused ResolveVideo

16/15/14/13/12s Cooldown70/75/80/85/90 Mana

Karma creates a tether between herself and a targeted enemy, dealing damage over time and revealing them. If the tether is not broken, the enemy will be rooted.

Mantra Bonus: Karma strengthens the link, dealing bonus damage and healing.


10s Cooldown60/70/80/90/100 Mana

Karma summons a protective shield that absorbs incoming damage and increases the Movement Speed of the protected ally.

Mantra Bonus: In addition to casting the shield, energy radiates out from the shield, dealing damage to enemies and applying Inspire to allied champions.


45/42/39/36s CooldownNo Cost

Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.